File:Rockett's Secret Invitation (1998)

Description
Join Rockett as she Navigates the Girl Groups! In this third episode, Rockett has survived a semester in her new school, Whistling Pines Jr. High. But that doesn't mean she's got it made. As the day begins, Rockett is looking forward to winter vacation, which officially starts when the last class of the day is over. Grades have been passed out, lots of people have fun holiday plans-but Rockett's got a big dilemma on her hands. She's received a secret invitation asking her to attend a private meeting with a very special group of girls. What's it all about? And if it's what Rockett suspects, should she reveal the secret that might change everything-or keep it to herself? Rockett needs you to help her decide!

Plus, don't forget to venture into the Hidden Hallway, the secret place where all the Whistling Pines kids keep their most private stuff and special possessions. Every time you click on the locker/backpack icon you'll enter into a world fully loaded with clues, notes, diaries, and lots of deep secrets! You can open every kid's locker and inspect its contents-and what you find one time may have entirely changed by your next decision so keep going back!

Decide What to Do Next

Every time you get to a decision point in the story, move your mouse over Rockett's thought bubbles and listen to what she's thinking. Click on any bubble, and you're on your way to the next part of the story. How Rockett deals with every decision is totally up to you!

Watch for the Truth Glasses!

The Truth Glasses are your way to hear what people are secretly thinking-but you've got to find where they're hidden in order to use them! Here's how: At various points in the story, a small pair of glasses will flash on top of the locker icon at the bottom right of the screen to tell you it's time to look for the Truth Glasses. You'll also hear a sound cue alerting you that it's time to look for them.

Click on the glasses before they disappear and you'll be transported into the Hidden Hallway. A very psychic Whistling Pines kid will alert you to look in her locker for the Truth Glasses. When you find the glasses case inside her locker, click on it to see what's inside. If the Glasses aren't there, you'll get a clue to tell you where to look next. The clues will send you on a treasure hunt through different lockers to discover where the Truth Glasses are hidden. When you find the Glasses, you'll be taken back to the story, but all the action will be frozen and your cursor will be a pair of small glasses. As you move the cursor over a character, it will animate if somebody's got a secret thought. Click to hear what they're really thinking.

When you're finished using the Truth Glasses, click on the empty glasses case at the top left of the screen to put them away. The story will continue just where you left off. When it's time to find the Glasses again, the glasses icon will flash as before. Plus, every time you go back to the scene, you'll get to hear some new secret thoughts, so keep investigating.

(P) and © 1998 Purple Moon Media, a Mattel company. El Segundo, CA 90245 U.S.A. MADE IN U.S.A.  Manufactured for Mattel. All Rights Reserved. (r) and (tm) designate either registered trademarks or trademarks of Purple Moon Media in the U.S. and/or other countries, except for the following: Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries. Mac and Macintosh are trademarks of Apple Computer, Inc., registered in the U.S. and/or other countries. IBM is a registered trademark of IBM in the United States. All other trademarks are the property of their respective owners.

Friendship Adventures for Girls, Purple Moon, the Purple Moon logo, Rockett's New School, Rockett's Tricky Decision, Secret Paths, Secret Paths to the Sea, Rockett's Adventure Maker, and Secret Paths in the Forest are trademarks of Purple Moon Media. All other trademarks are the property of their respective trademark owners.

Windows System Requirements:
 * IBM-PC or compatible with 486DX/66 MHz
 * Windows 95 or 98
 * 16 MB RAM or more
 * Hard disk with 15 MB or more of free disk space
 * Double-speed (2x) or faster CD-ROM drive
 * SVGA monitor and graphics card (640x480, 256 colors)
 * 16-bit Windows-compatible sound card with speakers or headphones
 * Mouse

Macintosh System Requirements:
 * Macintosh 68040/33 MHz
 * System 7.1 or later
 * 8 MB RAM or more (5 MB available)
 * Hard disk with 10 MB or more of free disk space
 * Double-speed (2x) or faster CD-ROM drive
 * 256-color monitor
 * Speakers and mouse